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Stick Adventures: Wizard Madness: Chapter 1

1/29/2018
5.01

Genres

Action
Adventure
Casual
Indie

Tags

Indie
Action
Adventure
Casual
Clicker
2D
Fantasy
Colorful
Pixel Graphics
Arcade
Top-Down
Hand-drawn
Soundtrack
Dark Fantasy
Story Rich
Cute
Third Person
1980s
1990's

Player Options

Singleplayer

Platforms

Description

Stick Adventures: Wizard Madness mixes clicking games with strategy games. You can expect to face hundreds of enemies while trying to balance out the correct spells to survive.

GAME FEATURES:

                                    * 6 Levels of Clicking Madness.  

                                    * Various Enemies and vicious creatures to fight along your journey.  

                                    * In-Game Shop selling multiple Spells & Abilities.  

                                    * Clothing/Equipment System  

                                    * Random Reward System for the Player.  

                                    * Pixel Art Graphic design.  

                                    * Full HD Soundtrack throughout the game.  

                                    * Cutscenes on each level.  

                                    * Auto-Save at the start of every level so no need for manual save.

Shop System
To use the Shop you need currency, the currency in this game is gold. Gold is dropped by defeating enemies, each enemy drops a random range of gold depending on their difficulty. The player will be able to view the entire shop from the start of the game with no limitations. Items purchased usually appear in the Shop Pit located in front of the player unless they are a direct buff.

Spell System
The spell system in Stick Adventures: Wizard Madness works based on the shop, the player first buys a spell scroll from the shop and then activates the scroll by clicking on it whilst it's in the Shop Pit. You can only have one spell at a time.

Random Reward System
The player will be rewarded throughout the game via the Random Reward System. This system is triggered via killing mobs to build up a behind the scenes counter, once this counter is at maximum capacity the player will be greeted with the Reward System.

Clothing System
The clothing system in Stick Adventures: Wizard Madness is very straight forward, the player has a large selection of clothing to choose from using the arrow keys on the keyboard. You do not have to pay for these clothes with in game currency all of it is available from the start.

Save System
Every time a new level starts the game automatically saves locally on your hard drive, please remember you only have one save file so if you start a new game it will erase the old one. Always press LOAD if you want to continue playing from where you left off previously. NEW will create a new save file erasing your old one.

Developers Notes:
This game is around 25 minutes long in total, I run Renegade Games as an Individual.
Stick Adventures: Wizard Madness is the first game I have ever created. Any feed back would be greatly appreciated!

Developed by

Renegade Games

Published by

Renegade Games

Language Support

LanguagesInterfaceAudioSubtitles
English